3/31/2021 0 Comments Keeperrl Cheat Engine
I used that several on dragons to deal tremendous single attack damage The Shadows of Undrentide campaign had a really compelling story.Made by Btbgfel Edited 060116: V 1.1 Added Infinite Trap Usage,no need to carry multiple traps around any more Added Infinite Ammo, including throwing weapons.Note: With one single ammo,one arrow, for example,player will only be make one attack in first round.
In next round, if quantity in ammo stack is lesser than 50, it will be set to 50. Contained functions: 1 Infinte spells for casters, divine or arcane, needs prepare slots or not, PC only. Infinite feat uses, stunning fist, smite evil, hellball and such, PC only. Infinte magic item uses, per dayx charge per usesingle use included. God mode, the same as dmgod, no need to keep debugmode on to show ugly yellow script triggers everywhere now. Warning, in god mode, trapped chests and doors can only be opened after disarming the trap, or you can just bash them. XP wont decrease, certain module wont be able to strip your char down to level 1 now. I have the platinum edition with both Xpansions and the neverwinter version I have is 1.64.8062. ![]() Ahem. I guess, no one has time for an old game like this: ah. V-. I was really shocked to see this table in the most recent This was the game that really got me deep into DD. The Hordes of the Underdark Campaign was exceptionally awesome. Ill admit I purchased it shortly after release not knowing a damn thing about DD and seeing a tutorial on the create your own toolset on Extended Play on TechTV. I messed around so much with that before even attempting the main campaign. Being able to bring your own custom items into the campaign was really cool (Importexport character in addition to normal save games). ![]() Loading them up in your inventory like The Construct in The Matrix. I seem to remember making the One Ring of Power and throwing axes that applied all possible on hit (including Mordenkainens Disjunction) parameters simultaneously The party NPCs were very memorable, and the story was well voiced and put together. It wasnt until playing a lot of DD 3.5 that I realized there are broken mechanics in NWN1 (and in a good way). Namely that Harm follows 3.0 rules and reduces target to 1d4 HP on successful use (and likewise heal does the same to undead).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |